Inkweave

Baloo

Friend and Guardian

Bodyguard (This character may enter play exerted. An opposing character who challenges one of your characters must choose one with Bodyguard if able.)

Support (Whenever this character quests, you may add their ¤ to another chosen character's ¤ this turn.)

Synergy Breakdown
1
Merida - Wisp Conjurer
1
Shift Targets
1
Spike Suit

Synergies

3

Merida - Wisp Conjurer

Merida's BECKON draws a card whenever another of your characters enters play exerted, so she synergizes with cards that push your characters into play exerted — board-wide engines, self-reanimators, and Bodyguard bodies.
1 card

Shift Targets

Characters with Shift and their valid targets
1 card

Spike Suit

Spike Suit makes your characters deal combat damage with their willpower instead of their strength, so bodies with more willpower than strength hit far above their weight
1 card